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AR Game Designer – Mobile & WebAR

FS Studio · Buenos Aires

🇬🇧 English

Job description

About the role

We are creating an augmented‑reality entertainment experience that turns family‑friendly, horror‑themed tombstones into interactive monster encounters. The role combines a short WebAR cinematic with a deeper mobile game, and we need a designer who can shape the core gameplay loop and make the experience intuitive, repeatable, and fun.

Key responsibilities

  • Define the short‑form AR monster‑encounter loop and design intuitive camera‑based mechanics.
  • Create a supernatural weapon system that captures or weakens monsters and returns them to graves.
  • Design behavior for three distinct monsters and craft character‑specific interactions.
  • Establish progression, scoring, difficulty, rewards, and feedback systems for 15‑30 second sessions.
  • Explore leaderboard, competitive, and potential multiplayer features.
  • Design minimal onboarding that gets users playing instantly.
  • Collaborate with AR engineers, animation, VFX, audio, and art teams to ensure seamless integration.
  • Prototype, play‑test, iterate, and document mechanics based on feedback.

Required profile

  • Professional experience as a Game Designer, AR Game Designer, Systems Designer, or Gameplay Designer.
  • Proven track record designing mobile, AR, VR/XR, or location‑based interactive experiences.
  • Strong grasp of short‑form gameplay loops, player feedback, progression, and replayability.
  • Ability to translate broad creative concepts into clear mechanics, rules, and states.

Required skills

    What we offer

    • Opportunity to shape a novel AR entertainment product from concept to launch.
    • Collaboration with a multidisciplinary team of engineers, artists, and storytellers.
    • Creative freedom to influence future seasonal and collectible extensions.

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    Published 1 month ago

    Expires 1 week from now

    36 views · 0 interested

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    FS Studio

    Buenos Aires