AR Game Designer – Mobile & WebAR
FS Studio · Buenos Aires
Descripcion del puesto
About the role
We are creating an augmented‑reality entertainment experience that turns family‑friendly, horror‑themed tombstones into interactive monster encounters. The role combines a short WebAR cinematic with a deeper mobile game, and we need a designer who can shape the core gameplay loop and make the experience intuitive, repeatable, and fun.
Key responsibilities
- Define the short‑form AR monster‑encounter loop and design intuitive camera‑based mechanics.
- Create a supernatural weapon system that captures or weakens monsters and returns them to graves.
- Design behavior for three distinct monsters and craft character‑specific interactions.
- Establish progression, scoring, difficulty, rewards, and feedback systems for 15‑30 second sessions.
- Explore leaderboard, competitive, and potential multiplayer features.
- Design minimal onboarding that gets users playing instantly.
- Collaborate with AR engineers, animation, VFX, audio, and art teams to ensure seamless integration.
- Prototype, play‑test, iterate, and document mechanics based on feedback.
Required profile
- Professional experience as a Game Designer, AR Game Designer, Systems Designer, or Gameplay Designer.
- Proven track record designing mobile, AR, VR/XR, or location‑based interactive experiences.
- Strong grasp of short‑form gameplay loops, player feedback, progression, and replayability.
- Ability to translate broad creative concepts into clear mechanics, rules, and states.
Required skills
What we offer
- Opportunity to shape a novel AR entertainment product from concept to launch.
- Collaboration with a multidisciplinary team of engineers, artists, and storytellers.
- Creative freedom to influence future seasonal and collectible extensions.
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FS Studio
Buenos Aires
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