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Technical Project Manager – C++ Engine & Game Production

EPAM Systems

Senior 🇬🇧 English
C++ Unreal Engine Build systems Agile Scrum Kanban

Descripcion del puesto

About the role

We are looking for an experienced Technical Project Manager based in LATAM to lead the coordination between internal engine teams and external vendor partners. The role sits at the crossroads of C++ engine development and large‑scale game production, ensuring technical alignment, build stability, and timely delivery.

Key responsibilities

  • Serve as the primary liaison between internal engine groups and external C++ vendor teams.
  • Maintain coding standards, integration practices, and technical expectations across all contributors.
  • Define and scale workflows for vendor contributions in collaboration with infrastructure and pipeline stakeholders.
  • Document technical processes, track dependencies, and resolve blockers that affect delivery.
  • Provide builds, tools, and infrastructure updates to vendors on schedule.
  • Monitor engine development progress, validate vendor deliverables, and ensure milestones are met while protecting build stability.
  • Improve the intake, validation, and integration of vendor code and assets.
  • Reduce technical debt and enforce project standards throughout the development lifecycle.

Required profile

  • Bachelor’s or Master’s degree (or equivalent) with at least 5 years of relevant experience.
  • Minimum 2 years in a lead, manager, architect, or coordinator role and experience leading a team of 5 + members.
  • Participation in at least two full‑cycle projects or multiple phases of game development.
  • Strong understanding of C++ development lifecycle, build systems, and binary‑based workflows.
  • Familiarity with Unreal Engine project structures and large‑scale production pipelines.
  • Proven ability to manage distributed, multi‑vendor environments and coordinate cross‑team dependencies.
  • Experience applying Agile methodologies such as Scrum and Kanban.

Required skills

  • C++
  • Unreal Engine
  • Build systems and binary workflows
  • Agile (Scrum, Kanban)

What we offer

  • Opportunity to shape technical pipelines for high‑profile game titles.
  • Collaboration with top‑tier internal and external engineering teams.
  • Dynamic, multi‑studio environment with strong growth potential.

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Publicado hace 2 meses

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