Java Game Developer – libGDX & AI Applications
Emma of Torre.ai · Argentine
Descripcion del puesto
About the role
We are looking for a passionate Java Game Developer to create engaging 2D game modules and AI training applications using Java and the libGDX framework. The position is fully remote and offers flexible working hours.
Key responsibilities
- Develop and maintain 2D game systems with Java and libGDX.
- Implement gameplay mechanics, animations, sprites, and input handling.
- Optimize performance and resolve bugs across multiple devices.
- Collaborate with AI and development teams to deliver interactive experiences.
- Write clean, maintainable, and scalable code.
- Participate in testing, debugging, and code reviews.
- Document workflows, features, and development processes.
- Communicate progress effectively in a remote environment.
Required profile
- Strong debugging skills.
- Proficiency in object‑oriented programming and Java.
- Hands‑on experience with libGDX and 2D game development.
- Conversational English.
- Ability to work independently and remotely.
- Good written and verbal communication.
Required skills
- Java
- libGDX
- Object‑oriented programming (OOP)
- Git/GitHub (preferred)
- Collision systems, vectors, basic game physics (preferred)
- Portfolio or demo game projects (preferred)
What we offer
- Compensation ranging from USD 50 to 150 per hour.
- Fully remote work with flexible schedule.
- Opportunity to work on AI‑driven game projects.
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Publicado hace 3 días
Expira en 1 mes
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Emma of Torre.ai
Argentine